ARGFest-o-Con attracts some of the most innovative and creative minds who are thinking about and working with transmedia and Alternate Reality Gaming. Our speakers and attendees have worked on notable campaigns such as The Blair Witch Project, I Love Bees, LonelyGirl15, ReGenesis, Perplex City, and World Without Oil. Each year, our team strives to present a line up that will appeal to a diverse audience from professional developers to casual players.
We are delighted to begin announcing another captivating cast for ARGFest-o-Con 2013.
Keynote Speaker
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Yu-Han Chang, Ph.D.Dr. Yu-Han Chang received his Ph.D. in EECS from MIT in 2005, and his S.M. in Computer Science and A.B. in Mathematics and Economics from Harvard in 1999. He currently co-directs the Computational Behavior Group at the USC Information Sciences Institute, where he is a Research Assistant Professor in the USC Computer Science department. Dr. Chang’s research spans a broad range of interests that converge around machine learning, data analytics, and visualization of human behavior and spatiotemporal patterns. This research has been applied to diverse areas from education to games to vehicle tracking to professional sports. |
Connor Fallon
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Rick HealeyRick Healey first discovered alternate reality gaming in 2003, when he was given Perplex City cards while covering E3. Quickly getting hooked, he spent years honing his craft as a writer and editor before joining the team behind the TV Tropes ARG, The Wall Will Fall. Starting as Quality Control, he rose to the position of Editor, while also doing some puzzle construction and even some voice acting. When not pondering his next transmedia experience, he enjoys video games, cooking, and spending time with his wife and infant daughter. |
J.C. HutchinsJ.C. Hutchins crafts transmedia narratives, screenplays, and novels for such entertainment companies as A&E, Cinemax, Discovery, St. Martin’s Press, Smith & Tinker and Leviathan Games. Hutchins’ work has won several awards, including a CLIO. He has been profiled by The New York Times, The Washington Post, NPR’s Weekend Edition, ABC Radio, and the BBC. J.C. has performed writer and experience design roles on themed prequel experiences for Cinemax’s espionage series Hunted, A&E’s Stephen King’s Bag of Bones (a miniseries based on King’s bestselling novel) and other television projects. He most recently collaborated with film directors David Cronenberg and Lance Weiler on a transmedia experience, which will debut later this year. |
Jeremy Irish
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Rob Jagnow
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Lucas J.W. Johnson
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Eric KaysTransmedia has ruined Eric’s life. It has become an addiction that Eric cannot shake. It all started in 2010 when he first discovered Flynn Lives. From there, he had to have more. He made his own game for the training organization “The Institute for Cultural Communicators.” He got his longest fix through his stint with the TV Tropes’ ARG “The Wall Will Fall.” This dosage nearly killed him, so Eric went into rehab for five months. However, once he got out, he went straight back to his addiction with a top secret project that should be released to the world soon. Will he ever escape the addiction? (He doubts he ever will.) Eric worked as the Interactive Lead on TV Tropes’ ARG “The Wall Will Fall.” His job was to facilitate the interactivity between the characters and the players and integrate the interactive gameplay seamlessly into the story. When not at school studying Cinema/Television, he works as a freelance camera operator and Transmedia Producer. |
Alice Leung, Ph.D.Dr. Alice Leung is a Senior Scientist at BBN Technologies. Her main research interest is how computer games and other immersive experiences can be used to shape or understand human behavior. Her previous projects include network science experiments, games to reduce cognitive bias, an investigation of ARG-based training for military staff-level skills, and a game-based testbed for cross-cultural team research. Alice holds a B.S. and PhD from MIT. She is grateful to ARGFest-o-Con for introducing her to SFZero and many associated adventures. |
Mike MinadeoMike Minadeo is a game designer whose projects have been featured at San Diego ComicCon, HRM’s Steampunk Symposium, Gam3rCon, and at New Roads School in Santa Monica. He gave a talk called “Creating Immersive Games” at the 2012 BIL conference in Long Beach, CA. In 2011, he won the Roy Amara Prize for Participatory Foresight, an award given by the Palo Alto based Institute of The Future. He became fascinated with the world of Alternate Reality Gaming after a friend gave him a copy of “This Is Not A Game” by Walter Jon Williams. United Colonies ARG is his recent collaboration with Tanner Higgin, PhD., and GameDesk. |
Haley MooreHaley Moore is a new media artist who specializes in the craft of tangible storytelling. She has served as a prop maker and designer for projects such as the award-winning Canadian web series Ruby Skye, P.I., Reality Ends Here for USC’s School of Cinematic Arts, and the classical ARG Monster Hunters Club. In 2012, Kickstarter backers funded her current tangible story series, Laser Lace Letters, which combines handcrafting, laser fabrication, and story archaeology to pull readers into a Victorian world of intrigue. She can be found online at Toenolla.com. |
Ken MorrisKen Morris believes in inspiring people’s imaginations by sharing new ideas that challenge what we think is possible in the world. An award-winning Sundance Producer (Obselidia 2010), Ken treats every moment as an opportunity to positively affect those around him. Originally from Texas, Ken has worked in the Film & Television industry in Los Angeles since 2007. He moved to Seattle last year to pursue photography and cinematography and subsequently discovered his love of glitch art. |
Tom PikeTom Pike was the Story Lead on The Wall Will Fall, an alternate reality game by TV Tropes. For two years, he built the game alongside the other leads and an ever-expanding team of writers and tech-folk. Tom’s job was to manage the writing team, and to map all the nooks and crannies in the game’s increasingly convoluted storyworld. Tom likes branching stories and doesn’t like the word “virality”. He distrusts any publicity strategy which relies on magic instead of hard work. He currently works as a digital media consultant for Hollywood films, which entails running Kickstarters, luring Internet talent to the silver screen, and convincing old media folks that webshows can bring in money. You can follow him @StoryTom, where he spends most of his time wishing he were @Seinfeld2000. |
Adam Russell, D.Phil.
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Mike Selinker
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Dana Luery ShawDana Luery Shaw had cancer as a kid. She lied about how she got the badass scar that snakes around her stomach, telling people that she had been shanked by a clown in downtown Baltimore city. (Apparently nephrectomies aren’t considered cool by kindergarten standards.) That’s how she got her start in telling stories. Dana was the Creative Director on The Wall Will Fall, the TV Tropes alternate reality game that ran from September through December of 2012. She believes in the power of media to start conversations and ultimately connect people to the story, the story world, and each other. She is fascinated by the breakdown between audience and creator/performer inherent to interactive storytelling. She is about to begin her final year in USC’s screenwriting MFA program and is actively freelancing for Pemberley Digital’s Welcome to Sanditon and other projects. Follow her @thefakedana. (It’s okay – it’s really her.) |
Jordan Weisman
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Andrew Grant Wilson
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Maneesh Yadav, Ph.D.After graduating from The Scripps Research Institute in 2006 with a Ph.D. in chemistry, Dr. Maneesh Yadav spent several years in the financial sector working for Morgan Stanley and then Graham Capital Management. He has since joined SRI International‘s computer science lab where he enjoys exploring a number of research areas, including how game analytics can inform us about IRL human behavior. |
Grand Inquisitor
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Master of Ceremonies
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